All around the world, engineers are developing robots for a number of applications. This involves building machines that can solve certain problems: fly or swim from point A to B, navigate a maze with narrow walls, grasp and manipulate a soft object, or travel a distance with a limited amount of energy.
Over millions, if not billions of years, nature has already solved many of these problems. To make biomimetic robots, the engineers study the animal kingdom, figure out how their skeletal structures and muscles work, and then translate them into servos and actuators. The result are robots that are inspired from nature, and are particularly efficient at what they do.